src/NavigationAndEscapeCoordinator.cpp
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|---|---|---|---|
| 1 | #include "rvc/NavigationAndEscapeCoordinator.hpp" | ||
| 2 | |||
| 3 | #include "rvc/SurfaceCleaningController.hpp" | ||
| 4 | |||
| 5 | namespace rvc { | ||
| 6 | |||
| 7 | 30 | NavigationAndEscapeCoordinator::NavigationAndEscapeCoordinator(MotionCommandSink& motionSink, | |
| 8 | SurfaceCleaningController& cleaning) | ||
| 9 | 30 | : motionSink_(motionSink), cleaning_(cleaning) {} | |
| 10 | |||
| 11 | 24 | void NavigationAndEscapeCoordinator::SessionStateChanged(bool active) { | |
| 12 | 24 | sessionActive_ = active; | |
| 13 | |||
| 14 |
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24 | if (active) { |
| 15 | 19 | motionState_ = MotionState::ForwardCruise; | |
| 16 | 19 | return; | |
| 17 | } | ||
| 18 | |||
| 19 | 5 | motionState_ = MotionState::Stopped; | |
| 20 | 5 | send(MotionCommand::stop); | |
| 21 | } | ||
| 22 | |||
| 23 | 34 | void NavigationAndEscapeCoordinator::FusedObstacleSnapshot(const rvc::FusedObstacleSnapshot& snapshot) { | |
| 24 |
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34 | if (!sessionActive_) { |
| 25 | 16 | send(MotionCommand::suppressMotionTBD); | |
| 26 | 16 | return; | |
| 27 | } | ||
| 28 | |||
| 29 |
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18 | if (!snapshot.valid || snapshot.kind == FusedObstacleSnapshotKind::invalid || |
| 30 |
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17 | snapshot.kind == FusedObstacleSnapshotKind::partialStale) { |
| 31 | 2 | handleInvalidOrStale(snapshot); | |
| 32 | 2 | return; | |
| 33 | } | ||
| 34 | |||
| 35 |
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16 | if (snapshot.kind == FusedObstacleSnapshotKind::ambiguous || |
| 36 |
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16 | snapshot.kind == FusedObstacleSnapshotKind::incoherent || |
| 37 |
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16 | snapshot.kind == FusedObstacleSnapshotKind::valid || |
| 38 |
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15 | snapshot.kind == FusedObstacleSnapshotKind::consistencyApplied || |
| 39 |
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14 | snapshot.kind == FusedObstacleSnapshotKind::alignedSnapshotTBD) { |
| 40 | 3 | return; | |
| 41 | } | ||
| 42 | |||
| 43 |
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13 | if (snapshot.kind == FusedObstacleSnapshotKind::unstable) { |
| 44 | 1 | send(MotionCommand::suppressMotionTBD); | |
| 45 | 1 | return; | |
| 46 | } | ||
| 47 | |||
| 48 |
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12 | if (snapshot.surrounded || snapshot.kind == FusedObstacleSnapshotKind::surrounded || |
| 49 |
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10 | snapshot.kind == FusedObstacleSnapshotKind::noLateralOpening || |
| 50 |
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9 | snapshot.kind == FusedObstacleSnapshotKind::reverseReadings || |
| 51 |
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8 | snapshot.kind == FusedObstacleSnapshotKind::reverseCycleSample || |
| 52 |
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8 | snapshot.kind == FusedObstacleSnapshotKind::lateralOpening || |
| 53 |
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8 | snapshot.kind == FusedObstacleSnapshotKind::rightTurnViable || |
| 54 |
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7 | snapshot.kind == FusedObstacleSnapshotKind::leftTurnViable) { |
| 55 | 6 | handleSurrounded(snapshot); | |
| 56 | 6 | return; | |
| 57 | } | ||
| 58 | |||
| 59 |
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6 | if (snapshot.forwardBlocked || snapshot.kind == FusedObstacleSnapshotKind::forwardBlocked || |
| 60 |
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5 | snapshot.kind == FusedObstacleSnapshotKind::notSurrounded || |
| 61 |
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5 | snapshot.kind == FusedObstacleSnapshotKind::rightTurnInvalid) { |
| 62 | 2 | handleForwardBlocked(snapshot); | |
| 63 | 2 | return; | |
| 64 | } | ||
| 65 | |||
| 66 |
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4 | if (snapshot.forwardSafe || snapshot.kind == FusedObstacleSnapshotKind::forwardSafe) { |
| 67 | 4 | handleForwardSafe(); | |
| 68 | 4 | return; | |
| 69 | } | ||
| 70 | |||
| 71 | ✗ | send(MotionCommand::probeOrBackupTBD); | |
| 72 | } | ||
| 73 | |||
| 74 | 38 | void NavigationAndEscapeCoordinator::send(MotionCommand command) { | |
| 75 | 38 | motionSink_.MotionCommand(command); | |
| 76 | 38 | } | |
| 77 | |||
| 78 | 2 | void NavigationAndEscapeCoordinator::handleInvalidOrStale(const rvc::FusedObstacleSnapshot& snapshot) { | |
| 79 | 2 | motionState_ = MotionState::Stopped; | |
| 80 | |||
| 81 |
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2 | if (snapshot.kind == FusedObstacleSnapshotKind::partialStale) { |
| 82 | 1 | send(MotionCommand::gradualOrPartialStopTBD); | |
| 83 | 1 | return; | |
| 84 | } | ||
| 85 | |||
| 86 | 1 | send(MotionCommand::stop); | |
| 87 | 1 | cleaning_.SuspendCleaningForManeuver(); | |
| 88 | } | ||
| 89 | |||
| 90 | 6 | void NavigationAndEscapeCoordinator::handleSurrounded(const rvc::FusedObstacleSnapshot& snapshot) { | |
| 91 |
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6 | if (snapshot.kind == FusedObstacleSnapshotKind::surrounded) { |
| 92 | 2 | motionState_ = MotionState::Reversing; | |
| 93 | 2 | backupDistanceRemaining_ = 1.0; | |
| 94 | 2 | send(MotionCommand::forbidForward); | |
| 95 | 2 | send(MotionCommand::reverse); | |
| 96 | 2 | cleaning_.SuspendCleaningForManeuver(); | |
| 97 | 2 | return; | |
| 98 | } | ||
| 99 | |||
| 100 |
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4 | if (snapshot.kind == FusedObstacleSnapshotKind::reverseReadings || |
| 101 |
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3 | snapshot.kind == FusedObstacleSnapshotKind::reverseCycleSample) { |
| 102 | 1 | motionState_ = MotionState::Reversing; | |
| 103 | 1 | send(MotionCommand::continueReverse); | |
| 104 | 1 | return; | |
| 105 | } | ||
| 106 | |||
| 107 |
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3 | if (snapshot.kind == FusedObstacleSnapshotKind::rightTurnViable || snapshot.rightTurnViable) { |
| 108 | 1 | motionState_ = MotionState::Turning; | |
| 109 | 1 | send(MotionCommand::lateralEscapeRight); | |
| 110 | 1 | return; | |
| 111 | } | ||
| 112 | |||
| 113 |
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2 | if (snapshot.kind == FusedObstacleSnapshotKind::leftTurnViable || snapshot.leftTurnViable) { |
| 114 | 1 | motionState_ = MotionState::Turning; | |
| 115 | 1 | send(MotionCommand::lateralEscapeLeft); | |
| 116 | 1 | return; | |
| 117 | } | ||
| 118 | |||
| 119 |
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1 | if (snapshot.kind == FusedObstacleSnapshotKind::noLateralOpening) { |
| 120 | 1 | send(MotionCommand::fallbackTBD); | |
| 121 | 1 | return; | |
| 122 | } | ||
| 123 | |||
| 124 | ✗ | send(MotionCommand::probeOrBackupTBD); | |
| 125 | } | ||
| 126 | |||
| 127 | 2 | void NavigationAndEscapeCoordinator::handleForwardBlocked(const rvc::FusedObstacleSnapshot& snapshot) { | |
| 128 | 2 | motionState_ = MotionState::Avoiding; | |
| 129 | 2 | cleaning_.SuspendCleaningForManeuver(); | |
| 130 | |||
| 131 |
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2 | if (snapshot.kind == FusedObstacleSnapshotKind::rightTurnInvalid || snapshot.leftTurnViable) { |
| 132 | 1 | send(MotionCommand::turnLeft); | |
| 133 |
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1 | } else if (snapshot.rightTurnViable) { |
| 134 | 1 | send(MotionCommand::turnRight); | |
| 135 | } else { | ||
| 136 | ✗ | send(MotionCommand::probeOrBackupTBD); | |
| 137 | } | ||
| 138 | 2 | } | |
| 139 | |||
| 140 | 4 | void NavigationAndEscapeCoordinator::handleForwardSafe() { | |
| 141 | 4 | motionState_ = MotionState::ForwardCruise; | |
| 142 | 4 | send(MotionCommand::forward); | |
| 143 | 4 | cleaning_.ResumeCleaningAfterManeuver(); | |
| 144 | 4 | } | |
| 145 | |||
| 146 | } // namespace rvc | ||
| 147 |